481 lines
20 KiB
Java
481 lines
20 KiB
Java
package net.mcreator.superbwarfare.event;
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import net.mcreator.superbwarfare.ModUtils;
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import net.mcreator.superbwarfare.entity.TargetEntity;
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import net.mcreator.superbwarfare.entity.projectile.ProjectileEntity;
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import net.mcreator.superbwarfare.init.*;
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import net.mcreator.superbwarfare.item.gun.GunItem;
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import net.mcreator.superbwarfare.network.ModVariables;
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import net.mcreator.superbwarfare.network.message.ClientIndicatorMessage;
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import net.mcreator.superbwarfare.network.message.PlayerGunKillMessage;
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import net.mcreator.superbwarfare.perk.PerkHelper;
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import net.mcreator.superbwarfare.tools.DamageTypeTool;
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import net.mcreator.superbwarfare.tools.SoundTool;
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import net.minecraft.network.chat.Component;
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import net.minecraft.network.protocol.game.ClientboundStopSoundPacket;
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import net.minecraft.resources.ResourceKey;
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import net.minecraft.server.level.ServerPlayer;
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import net.minecraft.sounds.SoundSource;
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import net.minecraft.util.Mth;
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import net.minecraft.world.damagesource.DamageSource;
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import net.minecraft.world.damagesource.DamageType;
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import net.minecraft.world.damagesource.DamageTypes;
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import net.minecraft.world.entity.Entity;
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import net.minecraft.world.entity.EquipmentSlot;
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import net.minecraft.world.entity.LivingEntity;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.entity.projectile.Projectile;
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import net.minecraft.world.item.ItemStack;
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import net.minecraftforge.event.entity.living.LivingDeathEvent;
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import net.minecraftforge.event.entity.living.LivingEquipmentChangeEvent;
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import net.minecraftforge.event.entity.living.LivingHurtEvent;
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import net.minecraftforge.eventbus.api.SubscribeEvent;
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import net.minecraftforge.fml.common.Mod;
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import net.minecraftforge.network.PacketDistributor;
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@Mod.EventBusSubscriber
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public class LivingEventHandler {
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@SubscribeEvent
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public static void onEntityHurt(LivingHurtEvent event) {
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if (event == null || event.getEntity() == null) {
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return;
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}
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handleGunPerksWhenHurt(event);
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renderDamageIndicator(event);
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reduceBulletDamage(event, event.getSource(), event.getEntity(), event.getSource().getEntity(), event.getAmount());
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}
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@SubscribeEvent
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public static void onEntityDeath(LivingDeathEvent event) {
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if (event == null || event.getEntity() == null) {
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return;
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}
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killIndication(event.getSource().getEntity());
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handleGunPerksWhenDeath(event);
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handlePlayerKillEntity(event);
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}
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private static void reduceBulletDamage(LivingHurtEvent event, DamageSource damageSource, LivingEntity entity, Entity sourceentity, double amount) {
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if (damageSource == null || entity == null || sourceentity == null) {
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return;
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}
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double damage = amount;
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ItemStack stack = sourceentity instanceof LivingEntity living ? living.getMainHandItem() : ItemStack.EMPTY;
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if ((damageSource.is(ModDamageTypes.PROJECTILE_BOOM) || damageSource.is(ModDamageTypes.CANNON_FIRE)) && stack.is(ModTags.Items.LAUNCHER)) {
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stack.getOrCreateTag().putDouble("damagetotal", stack.getOrCreateTag().getDouble("damagetotal") + damage);
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}
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if (DamageTypeTool.isGunDamage(damageSource)) {
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double distance = entity.position().distanceTo(sourceentity.position());
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if (stack.is(ModTags.Items.USE_SHOTGUN_AMMO)) {
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damage = reduceDamageByDistance(amount, distance, 0.03, 25);
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} else if (stack.is(ModTags.Items.USE_SNIPER_AMMO)) {
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damage = reduceDamageByDistance(amount, distance, 0.001, 200);
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} else if (stack.is(ModTags.Items.USE_HANDGUN_AMMO)) {
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damage = reduceDamageByDistance(amount, distance, 0.03, 50);
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} else if (stack.is(ModTags.Items.SMG)) {
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damage = reduceDamageByDistance(amount, distance, 0.03, 50);
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} else if (stack.is(ModTags.Items.USE_RIFLE_AMMO) || stack.getItem() == ModItems.BOCEK.get()) {
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damage = reduceDamageByDistance(amount, distance, 0.0025, 150);
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}
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}
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if (damageSource.is(ModTags.DamageTypes.PROJECTILE)) {
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damage = damage * (1 - Mth.clamp(entity.getAttributeValue(ModAttributes.BULLET_RESISTANCE.get()), 0, 1));
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}
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if (damageSource.is(ModTags.DamageTypes.PROJECTILE_ABSOLUTE)) {
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damage = damage * (1 - 0.2 * Mth.clamp(entity.getAttributeValue(ModAttributes.BULLET_RESISTANCE.get()), 0, 1));
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}
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event.setAmount((float) damage);
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stack.getOrCreateTag().putDouble("damagetotal", stack.getOrCreateTag().getDouble("damagetotal") + damage);
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if (entity instanceof TargetEntity && sourceentity instanceof Player player) {
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player.displayClientMessage(Component.literal("Damage:" + new java.text.DecimalFormat("##.#").format(damage) + " Distance:" + new java.text.DecimalFormat("##.#").format((entity.position()).distanceTo((sourceentity.position()))) + "M"), false);
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}
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}
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private static double reduceDamageByDistance(double amount, double distance, double rate, double minDistance) {
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return amount / (1 + rate * Math.max(0, distance - minDistance));
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}
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private static void killIndication(Entity sourceEntity) {
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if (sourceEntity == null) {
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return;
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}
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if (!sourceEntity.level().isClientSide() && sourceEntity instanceof ServerPlayer player) {
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SoundTool.playLocalSound(player, ModSounds.TARGET_DOWN.get(), 100f, 1f);
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ModUtils.PACKET_HANDLER.send(PacketDistributor.PLAYER.with(() -> player), new ClientIndicatorMessage(2, 8));
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}
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}
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private static void renderDamageIndicator(LivingHurtEvent event) {
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if (event == null || event.getEntity() == null) {
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return;
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}
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var damagesource = event.getSource();
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var sourceEntity = damagesource.getEntity();
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if (sourceEntity == null) {
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return;
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}
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if (sourceEntity instanceof ServerPlayer player && (damagesource.is(DamageTypes.EXPLOSION) || damagesource.is(DamageTypes.PLAYER_EXPLOSION)
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|| damagesource.is(ModDamageTypes.MINE) || damagesource.is(ModDamageTypes.PROJECTILE_BOOM))) {
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SoundTool.playLocalSound(player, ModSounds.INDICATION.get(), 1f, 1f);
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ModUtils.PACKET_HANDLER.send(PacketDistributor.PLAYER.with(() -> player), new ClientIndicatorMessage(0, 5));
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}
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}
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/**
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* 换弹时切换枪械,取消换弹音效播放
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*/
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@SubscribeEvent
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public static void handleChangeSlot(LivingEquipmentChangeEvent event) {
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if (event.getEntity() instanceof Player player && event.getSlot() == EquipmentSlot.MAINHAND) {
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if (player.level().isClientSide) {
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return;
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}
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ItemStack oldStack = event.getFrom();
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ItemStack newStack = event.getTo();
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if (player instanceof ServerPlayer serverPlayer) {
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if (newStack.getItem() != oldStack.getItem()
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|| newStack.getTag() == null || oldStack.getTag() == null
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|| !newStack.getTag().hasUUID("gun_uuid") || !oldStack.getTag().hasUUID("gun_uuid")
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|| !newStack.getTag().getUUID("gun_uuid").equals(oldStack.getTag().getUUID("gun_uuid"))
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) {
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if (oldStack.getItem() instanceof GunItem oldGun) {
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stopGunReloadSound(serverPlayer, oldGun);
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if (oldStack.getTag() == null) {
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return;
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}
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var oldTags = oldStack.getTag();
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if (oldTags.getInt("bolt_action_time") > 0) {
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oldTags.putInt("bolt_action_anim", 0);
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}
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oldTags.putBoolean("is_normal_reloading", false);
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oldTags.putBoolean("is_empty_reloading", false);
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oldTags.putInt("gun_reloading_time", 0);
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oldTags.putBoolean("force_stop", false);
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oldTags.putBoolean("stop", false);
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oldTags.putInt("reload_stage", 0);
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oldTags.putBoolean("reloading", false);
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oldTags.putDouble("prepare", 0);
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oldTags.putDouble("prepare_load", 0);
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oldTags.putDouble("iterative", 0);
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oldTags.putDouble("finish", 0);
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oldTags.putBoolean("sentinel_is_charging", false);
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oldTags.putInt("sentinel_charge_time", 0);
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}
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if (newStack.getItem() instanceof GunItem) {
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newStack.getOrCreateTag().putBoolean("draw", true);
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if (newStack.getOrCreateTag().getInt("bolt_action_time") > 0) {
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newStack.getOrCreateTag().putInt("bolt_action_anim", 0);
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}
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newStack.getOrCreateTag().putBoolean("is_normal_reloading", false);
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newStack.getOrCreateTag().putBoolean("is_empty_reloading", false);
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newStack.getOrCreateTag().putInt("gun_reloading_time", 0);
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newStack.getOrCreateTag().putBoolean("force_stop", false);
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newStack.getOrCreateTag().putBoolean("stop", false);
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newStack.getOrCreateTag().putInt("reload_stage", 0);
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newStack.getOrCreateTag().putBoolean("reloading", false);
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newStack.getOrCreateTag().putDouble("prepare", 0);
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newStack.getOrCreateTag().putDouble("prepare_load", 0);
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newStack.getOrCreateTag().putDouble("iterative", 0);
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newStack.getOrCreateTag().putDouble("finish", 0);
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newStack.getOrCreateTag().putBoolean("sentinel_is_charging", false);
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newStack.getOrCreateTag().putInt("sentinel_charge_time", 0);
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int level = PerkHelper.getItemPerkLevel(ModPerks.KILLING_TALLY.get(), newStack);
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if (level != 0) {
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newStack.getOrCreateTag().putInt("KillingTally", 0);
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}
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double weight = newStack.getOrCreateTag().getDouble("weight");
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if (weight == 0) {
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player.getCooldowns().addCooldown(newStack.getItem(), 12);
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} else if (weight == 1) {
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player.getCooldowns().addCooldown(newStack.getItem(), 17);
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} else if (weight == 2) {
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player.getCooldowns().addCooldown(newStack.getItem(), 30);
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}
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}
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}
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}
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}
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}
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private static void stopGunReloadSound(ServerPlayer player, GunItem gun) {
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gun.getReloadSound().forEach(sound -> {
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var clientboundstopsoundpacket = new ClientboundStopSoundPacket(sound.getLocation(), SoundSource.PLAYERS);
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player.connection.send(clientboundstopsoundpacket);
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});
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}
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private static void handlePlayerKillEntity(LivingDeathEvent event) {
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LivingEntity entity = event.getEntity();
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DamageSource source = event.getSource();
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if (!ModVariables.MapVariables.get(entity.level()).pvpMode) {
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return;
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}
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ResourceKey<DamageType> damageTypeResourceKey = source.typeHolder().unwrapKey().isPresent() ? source.typeHolder().unwrapKey().get() : DamageTypes.GENERIC;
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ServerPlayer attacker = null;
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if (source.getEntity() instanceof ServerPlayer player) {
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attacker = player;
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}
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if (source.getDirectEntity() instanceof Projectile projectile && projectile.getOwner() instanceof ServerPlayer player) {
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attacker = player;
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}
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if (attacker != null) {
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if (DamageTypeTool.isHeadshotDamage(source)) {
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ModUtils.PACKET_HANDLER.send(PacketDistributor.ALL.noArg(), new PlayerGunKillMessage(attacker.getId(), entity.getId(), true, damageTypeResourceKey));
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} else {
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ModUtils.PACKET_HANDLER.send(PacketDistributor.ALL.noArg(), new PlayerGunKillMessage(attacker.getId(), entity.getId(), false, damageTypeResourceKey));
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}
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}
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}
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private static void handleGunPerksWhenHurt(LivingHurtEvent event) {
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DamageSource source = event.getSource();
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Player attacker = null;
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if (source.getEntity() instanceof Player player) {
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attacker = player;
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}
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if (source.getDirectEntity() instanceof Projectile projectile && projectile.getOwner() instanceof Player player) {
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attacker = player;
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}
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if (attacker == null) {
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return;
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}
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ItemStack stack = attacker.getMainHandItem();
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if (!stack.is(ModTags.Items.GUN)) {
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return;
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}
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if (DamageTypeTool.isGunDamage(source) || source.is(ModDamageTypes.PROJECTILE_BOOM)) {
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handleKillClipDamage(stack, event);
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}
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if (DamageTypeTool.isGunFireDamage(source) && source.getDirectEntity() instanceof ProjectileEntity projectile && projectile.isZoom()) {
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handleGutshotStraightDamage(stack, event);
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}
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if (DamageTypeTool.isGunDamage(source)) {
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handleKillingTallyDamage(stack, event);
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}
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if (DamageTypeTool.isGunFireDamage(source)) {
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handleHeadSeekerTime(stack);
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}
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if (source.getDirectEntity() instanceof ProjectileEntity projectile) {
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if (PerkHelper.getItemPerkLevel(ModPerks.FOURTH_TIMES_CHARM.get(), stack) > 0) {
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float bypassArmorRate = projectile.getBypassArmorRate();
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if (bypassArmorRate >= 1.0f && source.is(ModDamageTypes.GUN_FIRE_HEADSHOT_ABSOLUTE)) {
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handleFourthTimesCharm(stack);
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} else if (source.is(ModDamageTypes.GUN_FIRE_HEADSHOT)) {
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handleFourthTimesCharm(stack);
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}
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}
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if (!projectile.isZoom()) {
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handleFieldDoctor(stack, event, attacker);
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}
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}
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if (DamageTypeTool.isGunHeadshotDamage(source)) {
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handleHeadSeekerDamage(stack, event);
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}
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}
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private static void handleGunPerksWhenDeath(LivingDeathEvent event) {
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DamageSource source = event.getSource();
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Player attacker = null;
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if (source.getEntity() instanceof Player player) {
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attacker = player;
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}
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if (source.getDirectEntity() instanceof Projectile projectile && projectile.getOwner() instanceof Player player) {
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attacker = player;
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}
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if (attacker == null) {
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return;
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}
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ItemStack stack = attacker.getMainHandItem();
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if (!stack.is(ModTags.Items.GUN)) {
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return;
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}
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if (DamageTypeTool.isGunDamage(source) || source.is(ModDamageTypes.PROJECTILE_BOOM)) {
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handleClipPerks(stack);
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}
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if (DamageTypeTool.isGunDamage(source)) {
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handleKillingTallyAddCount(stack);
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handleSubsistence(stack, attacker);
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}
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}
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private static void handleClipPerks(ItemStack stack) {
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int healClipLevel = PerkHelper.getItemPerkLevel(ModPerks.HEAL_CLIP.get(), stack);
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if (healClipLevel != 0) {
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stack.getOrCreateTag().putInt("HealClipTime", 80 + healClipLevel * 20);
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}
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int killClipLevel = PerkHelper.getItemPerkLevel(ModPerks.KILL_CLIP.get(), stack);
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if (killClipLevel != 0) {
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stack.getOrCreateTag().putInt("KillClipReloadTime", 80);
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}
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}
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private static void handleKillClipDamage(ItemStack stack, LivingHurtEvent event) {
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if (stack.getOrCreateTag().getInt("KillClipTime") > 0) {
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int level = PerkHelper.getItemPerkLevel(ModPerks.KILL_CLIP.get(), stack);
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if (level == 0) {
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return;
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}
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event.setAmount(event.getAmount() * (1.2f + 0.05f * level));
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}
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}
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private static void handleGutshotStraightDamage(ItemStack stack, LivingHurtEvent event) {
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int level = PerkHelper.getItemPerkLevel(ModPerks.GUTSHOT_STRAIGHT.get(), stack);
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if (level == 0) {
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return;
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}
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event.setAmount(event.getAmount() * (1.15f + 0.05f * level));
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}
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private static void handleKillingTallyDamage(ItemStack stack, LivingHurtEvent event) {
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int level = PerkHelper.getItemPerkLevel(ModPerks.KILLING_TALLY.get(), stack);
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if (level == 0) {
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return;
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}
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int killTally = stack.getOrCreateTag().getInt("KillingTally");
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if (killTally == 0) {
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return;
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}
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event.setAmount(event.getAmount() * (1.0f + (0.1f * level) * killTally));
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}
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private static void handleKillingTallyAddCount(ItemStack stack) {
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int level = PerkHelper.getItemPerkLevel(ModPerks.KILLING_TALLY.get(), stack);
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if (level != 0) {
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stack.getOrCreateTag().putInt("KillingTally", Math.min(3, stack.getOrCreateTag().getInt("KillingTally") + 1));
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}
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}
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private static void handleFourthTimesCharm(ItemStack stack) {
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int level = PerkHelper.getItemPerkLevel(ModPerks.FOURTH_TIMES_CHARM.get(), stack);
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if (level == 0) {
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return;
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}
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int fourthTimesCharmTick = stack.getOrCreateTag().getInt("FourthTimesCharmTick");
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if (fourthTimesCharmTick <= 0) {
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stack.getOrCreateTag().putInt("FourthTimesCharmTick", 40 + 10 * level);
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stack.getOrCreateTag().putInt("FourthTimesCharmCount", 1);
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} else {
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int count = stack.getOrCreateTag().getInt("FourthTimesCharmCount");
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if (count < 4) {
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stack.getOrCreateTag().putInt("FourthTimesCharmCount", Math.min(4, count + 1));
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}
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}
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}
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private static void handleSubsistence(ItemStack stack, Player player) {
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int level = PerkHelper.getItemPerkLevel(ModPerks.SUBSISTENCE.get(), stack);
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if (level == 0) {
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return;
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}
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float rate = level * 0.1f + (stack.is(ModTags.Items.SMG) || stack.is(ModTags.Items.RIFLE) ? 0.07f : 0f);
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player.getCapability(ModVariables.PLAYER_VARIABLES_CAPABILITY, null).ifPresent(capability -> {
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int mag = stack.getOrCreateTag().getInt("mag");
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int ammo = stack.getOrCreateTag().getInt("ammo");
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int ammoReload = (int) Math.min(mag, mag * rate);
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int ammoNeed = Math.min(mag - ammo, ammoReload);
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if (stack.is(ModTags.Items.USE_RIFLE_AMMO)) {
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int ammoFinal = Math.min(capability.rifleAmmo, ammoNeed);
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capability.rifleAmmo -= ammoFinal;
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stack.getOrCreateTag().putInt("ammo", Math.min(mag, ammo + ammoFinal));
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} else if (stack.is(ModTags.Items.USE_HANDGUN_AMMO)) {
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int ammoFinal = Math.min(capability.handgunAmmo, ammoNeed);
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capability.handgunAmmo -= ammoFinal;
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stack.getOrCreateTag().putInt("ammo", Math.min(mag, ammo + ammoFinal));
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}
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capability.syncPlayerVariables(player);
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}
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);
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}
|
|
|
|
private static void handleFieldDoctor(ItemStack stack, LivingHurtEvent event, Player player) {
|
|
int level = PerkHelper.getItemPerkLevel(ModPerks.FIELD_DOCTOR.get(), stack);
|
|
if (level == 0) {
|
|
return;
|
|
}
|
|
|
|
if (event.getEntity().isAlliedTo(player)) {
|
|
event.getEntity().heal(event.getAmount() * Math.min(1.0f, 0.25f + 0.05f * level));
|
|
event.setCanceled(true);
|
|
}
|
|
}
|
|
|
|
private static void handleHeadSeekerTime(ItemStack stack) {
|
|
int level = PerkHelper.getItemPerkLevel(ModPerks.HEAD_SEEKER.get(), stack);
|
|
if (level == 0) {
|
|
return;
|
|
}
|
|
|
|
stack.getOrCreateTag().putInt("HeadSeeker", 11 + level * 2);
|
|
}
|
|
|
|
private static void handleHeadSeekerDamage(ItemStack stack, LivingHurtEvent event) {
|
|
int level = PerkHelper.getItemPerkLevel(ModPerks.HEAD_SEEKER.get(), stack);
|
|
if (level == 0) {
|
|
return;
|
|
}
|
|
|
|
if (stack.getOrCreateTag().getInt("HeadSeeker") > 0) {
|
|
event.setAmount(event.getAmount() * (1.095f + 0.0225f * level));
|
|
}
|
|
}
|
|
}
|